Cyberpunk 2077 was launched in a sorry state on PC and consoles in the 2020 holiday season. Since then, CD Projekt Red has worked hard to optimize the game for various hardware, including the Ryzen 8000 APUs, and the Steam Deck handheld. In 2024, Cyberpunk 2077 is among the best-optimized titles on PC, producing well over 60 FPS on most hardware. Here’s our PC optimization guide. In this one, let’s look at its performance on the Steam Deck OLED.
Frame Rates and Performance
Cyberpunk 2077 averages 45 FPS on the Steam Deck using our optimized settings. In the in-game benchmark, we recorded lows of 40 FPS and a peak framerate of 48 FPS. This was using Radeon Software 23.10.2 and game version 2.12.
Graphics Settings
We tested Cyberpunk 2077 at 800p (1280 x 800) on the Steam Deck, in Fullscreen mode, with in-game V-sync disabled. HDR10 was enabled, and the framerate limiter was disabled. The system refresh rate was set to 90 Hz, twice as much the average refresh rate. We used a mix of low/medium graphics settings with FSR 2 upscaling set to balanced mode.
Texture quality was set to “High,” texture filtering to “AF 8x,” and crowd density to “Low.” Contact shadows, and improved facial geometry were enabled, while ambient occlusion, and LOD were set to “Medium.” Local shadows and cascaded shadows were also set to “Medium” and distant shadows were set to “High.” Ray-tracing was kept off.
Visual Quality and Battery Life
On battery, Cyberpunk 2077 lasts 2.5 hours on a full charge using the below graphics settings. The game looks great for a handheld with a locked 45 FPS performance at 90 Hz.
Cyberpunk 2077: Best Steam Deck Graphics Settings
Optimized Settings | Steam Deck OLED |
---|---|
Resolution | 800p (1280 x 800) |
Field of View | 90 |
Motion Blur | On |
Depth of Field | On |
Texture Quality | High |
Texture Filtering | AF 8x |
LOD | Medium |
Contact Shadows | On |
Improved Facial Lighting | On |
Local Shadow Mesh Quality | Medium |
Local Shadow Quality | Medium |
Cascaded Shadows Range | Medium |
Cascaded Shadows Resolution | Medium |
Distant Shadow Resolution | High |
Volumetric Cloud Resolution | Medium |
Volumetric Fog Quality | Low |
Maximum Dynamic Decals | High |
Screen Space Reflections Quality | Low |
Subsurface Scattering Quality | Medium |
Upscaling | FSR 2.1 “Balanced” |
Ambient Occlusion | Medium |
Color Precision | Medium |
Mirror Quality | Medium |
Ray Tracing | Off |
Subscription Bell
If you found this post helpful, please consider subscribing to our content notifications. To receive notifications about the most recent guides, click the bell button in the bottom left corner. You can opt out at any time by repeating the step.