Steam Deck

Cyberpunk 2077 Best Steam Deck Settings: Optimized for 45 FPS

Cyberpunk 2077 was launched in a sorry state on PC and consoles in the 2020 holiday season. Since then, CD Projekt Red has worked hard to optimize the game for various hardware, including the Ryzen 8000 APUs, and the Steam Deck handheld. In 2024, Cyberpunk 2077 is among the best-optimized titles on PC, producing well over 60 FPS on most hardware. Here’s our PC optimization guide. In this one, let’s look at its performance on the Steam Deck OLED.

Frame Rates and Performance

Cyberpunk 2077 averages 45 FPS on the Steam Deck using our optimized settings. In the in-game benchmark, we recorded lows of 40 FPS and a peak framerate of 48 FPS. This was using Radeon Software 23.10.2 and game version 2.12.

Graphics Settings

We tested Cyberpunk 2077 at 800p (1280 x 800) on the Steam Deck, in Fullscreen mode, with in-game V-sync disabled. HDR10 was enabled, and the framerate limiter was disabled. The system refresh rate was set to 90 Hz, twice as much the average refresh rate. We used a mix of low/medium graphics settings with FSR 2 upscaling set to balanced mode.

Texture quality was set to “High,” texture filtering to “AF 8x,” and crowd density to “Low.” Contact shadows, and improved facial geometry were enabled, while ambient occlusion, and LOD were set to “Medium.” Local shadows and cascaded shadows were also set to “Medium” and distant shadows were set to “High.” Ray-tracing was kept off.

Visual Quality and Battery Life

On battery, Cyberpunk 2077 lasts 2.5 hours on a full charge using the below graphics settings. The game looks great for a handheld with a locked 45 FPS performance at 90 Hz.

Cyberpunk 2077: Best Steam Deck Graphics Settings

Optimized SettingsSteam Deck OLED
Resolution800p (1280 x 800)
Field of View90
Motion BlurOn
Depth of FieldOn
Texture QualityHigh
Texture FilteringAF 8x
LODMedium
Contact ShadowsOn
Improved Facial LightingOn
Local Shadow Mesh QualityMedium
Local Shadow QualityMedium
Cascaded Shadows RangeMedium
Cascaded Shadows ResolutionMedium
Distant Shadow ResolutionHigh
Volumetric Cloud ResolutionMedium
Volumetric Fog QualityLow
Maximum Dynamic DecalsHigh
Screen Space Reflections QualityLow
Subsurface Scattering QualityMedium
UpscalingFSR 2.1 “Balanced”
Ambient OcclusionMedium
Color PrecisionMedium
Mirror QualityMedium
Ray TracingOff

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Areej Syed

Processors, PC gaming, and the past. I have been writing about computer hardware for over seven years with more than 5000 published articles. Started off during engineering college and haven't stopped since. Find me at HardwareTimes and PC Opset.
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