
Elden Ring Nightreign is out on Steam and consoles. Despite being yet another crappy PC port, it has already amassed over 300K concurrent players on Steam. It lacks native v-sync, upscaling, >60 FPS, and other baseline PC features. Nightreign is a raw console port that runs well even on older systems. Here’s a look at its different graphics settings and how their performance impacts.
Windows/System Settings to Optimize
- Enable Resizable BAR.
- Turn on Game Mode.
- Enable Hardware-accelerated GPU Scheduling (HAGS) and Windowed Optimizations.
- Use the Windows “High Performance” power profile and set your GPU power management mode to the same.
- Overclock your GPU if you’re narrowly missing the 60 FPS mark.
- Ensure you use the proper XMP/EXPO memory profile (if available).
- Here’s a guide with more detailed instructions.
Elden Ring Nightreign PC Specs
Minimum
- OS: Windows 10
- Processor: Intel Core i5-10600|AMD RYZEN 5 5500
- Memory: 12 GB
- Graphics: NVIDIA GeForce GTX 1060 3GB|AMD Radeon RX 580 4GB
- Storage: 30 GB
Recommended
- OS: Windows 11
- Processor: Intel Core i5-11500|AMD RYZEN 5 5600
- Memory: 16 GB
- Graphics: NVIDIA GeForce GTX 1070 8GB|AMD Radeon RX Vega-56 8GB
- Storage: 30 GB
Elden Ring Nightreign PC Optimized TLDR
If you’re facing performance issues, reduce the following graphics settings in order:
- Shadow Quality can be reduced to high without any notable quality loss (+4%)
- Volumetric Lighting can be reduced to the lowest without impacting visuals (+3-5%).
- SSAO can be disabled without drastically impacting the image quality (+5%).
- If you’re still experiencing low frame rates, you can reduce shadow or grass quality a notch. This induces a notable drop in fidelity.
Test Setup
- CPU: Intel Core i9-12900K @ 5.3 GHz.
- Cooler: Arctic Liquid Freezer III 420.
- GPU: AMD Radeon RX 9070 XT.
- Motherboard: MSI PRO Z790-P WIFI.
- Memory: 16 GB x2 @ 6000 MT/s CL30.
- Elden Ring Nightreign’s 60 FPS cap makes testing the game’s resolution scaling hard. We’ll add it as soon as a mod fix is available.
Elden Ring Nightreign Resolution Scaling
Elden Ring Nightreign scales decently across the three popular resolutions. We recorded an average of 80 FPS at 4K, 104 FPS at 1440p, and 114 FPS at 1080p using the maximum quality graphics preset. You can remove the 60 FPS cap using this guide.

Graphics Quality Presets
Elden Ring Nightreign exhibits ample performance scaling across its four graphics presets. AMD’s Radeon RX 9070 XT averaged the following at 5K (5120×2880):
- Maximum: 43 FPS (0%).
- High: 47 FPS (+9%).
- Medium: 57 FPS (+32.5%).
- Low: >60 FPS (+40%).





Antialising & SSAO
Elden Ring Nightreign features some form of temporal anti-aliasing, which reduces the average frame rates by 4-5%:
- Low enables temporal antialiasing at the cost of a single FPS drop.
- High adds a sharpening filter to tackle the associated blurring.




SSAO or screen space ambient occlusion enables self-contained shadows along edges, crevices, corners, and other occluded surfaces:
- Disabling it grants a 4-5% FPS boost.
- Anything higher performs the same.
- Medium enables baseline console-grade occlusion.
- High upgrades the AO coverage and intensity.
- Maximum further upgrades the range.





Depth of Field & Motion Blur
Turning off motion blur and depth of field provides a nifty 4-5% performance improvement, and should be the first thing you disable.

Shadow & Lighting Quality
Shadow Quality is the second-most intensive graphics setting in Elden Ring Nightreign. Reducing it to the lowest improves frame rates by up to 8%:
- Low disables most shadows, retaining only the larger silhouettes, often causing flickering.
- Medium subtly increases the shadow coverage and resolution (-1%).
- High marks a dramatic quality upgrade, enabling foliage shadows, covering intricate geometry, and eliminating artifacts (-4.5%).
- Maximum provides minor improvements, mainly for vegetation and finer terrain (-8%).





Lighting Quality adds shadows for artificial light sources, including candles, fires, and shiny spells. It doesn’t impact the performance or fidelity out in the wilderness, and costs only 1-2% FPS.





Effects & Volumetric Lighting Quality
Effects Quality sets flame detail, including magic flames, candle flames, and wildfire. Medium and higher quality options add bloom and light bleeding. Low is 4% faster than the higher options.





Volumetric Lighting adds additional shadows cast by the sun or moonlight. Higher quality options subtly increase shadow intensity and detail, most apparent with foliage. It costs only 1-2% FPS.



Reflection & Water Surface Quality
Reflection Quality sets the detail and casting distance of onscreen object reflections. These are low-resolution reflections cast on water and glossy surfaces:
- Disabling reflections boosts frame rates by 6%.
- High reduces the reflection detail (clarity).
- Low reduces the draw distance as well.
- Only applicable around water or glass surfaces.




Water Surface Quality sets the detail of ripples and waves on water surfaces, negligibly affecting the game’s performance.
Shader & Global Illumination Quality
Shader Quality improves indirect lighting quality from artificial sources. It’s mainly relevant indoors and doesn’t notably impact frame rates.




Global Illumination implements indirect lighting and additional shadows for the sun and moonlight. It doesn’t affect the performance:
- Medium only adds diffuse shadows.
- High brightens certain surfaces as well.



Grass Quality
Grass Quality is the most taxing graphics setting in Elden Ring Nightreign, reducing the game’s performance by 8-9% at higher quality options:
- Medium replaces all the tall, dense grass patches with smaller ones.
- High and maximum are pretty much the same, with the latter likely increasing the draw distance.




Elden Ring Nightreign: VRAM Usage
Elden Ring Nightreign uses under 7 GB of graphics memory at 1080p and 1440p, rising to 7.5 GB at 4K. Even 5K doesn’t exceed 9 GB, with lower quality options allocating slightly over 8 GB.

Like most From Software games, Elden Ring Nightreign doesn’t properly utilize high-end CPUs. The 60 FPS cap makes it hard to determine the GPU-Busy deviation.
Elden Ring Nightreign PC Optimized Settings
Graphics Options | High-end | Midrange | Low-end PC |
---|---|---|---|
Resolution | 5K or 4K | 4K or 1440p | 1440p or 1080p |
Texture Quality | Max | Max | Max |
Antialiasing | High | High | High |
SSAO | Max | Max | Max |
Depth of Field | Max | Max | Off |
Motion Blur | High | High | Off |
Shadow Quality | Max | Max | High or Max |
Lighting Quality | Max | Max | Max |
Effects Quality | Max | Max | Max |
Volumetric Lighting | Max | Max | High or Max |
Reflection Quality | Max | Max | High or Max |
Water Surface Quality | High | High | High |
Shader Quality | High | High | High |
Global Illumination | High | High | High |
Grass Quality | Max | Max | High or Max |
High-end (4K) | Mid-range (1440p) | Low-end (1080p) | |
---|---|---|---|
CPU | Core i7-13700K|Ryzen 7 7700X | Core i5-12600K|Ryzen 5 7600 | Core i5-12400 AMD Ryzen 5 3600 |
GPU | GeForce RTX 4080 Super | GeForce RTX 4070 Super | RTX 3060|RTX 4060 |
Memory | 32GB (dual-channel) | 16GB (dual-channel) | Less than: 16GB (dual-channel) |