Low-end

Elder Scrolls Oblivion Remastered Settings for Low-end PC: RTX 3060, RTX 3060 Ti & RTX 4060

Elder Scrolls: Oblivion Remastered has taken the gaming community by storm. Despite being a Game Pass title, it has garnered around 200K concurrent players on Steam. The remake is built atop the Unreal Engine 5 using its cutting-edge (but not so optimized) visual technologies, including Lumen, Nanite, and Virtual Shadows. Nonetheless, it can be optimized fairly easily for budget and midrange PCs.

Windows/System Settings to Optimize

  • Enable Resizable BAR.
  • Turn on Game Mode.
  • Enable Hardware-accelerated GPU Scheduling (HAGS) and Windowed Optimizations.
  • Use the Windows “High Performance” power profile and set your GPU power management mode to the same.
  • Disable Memory Integrity. Windows Menu->VBS->Device Security.
  • Ensure you use the proper XMP/EXPO memory profile (if available).
  • Overclock your GPU if you’re narrowly missing the 60 FPS mark.
  • Here’s a guide with more detailed instructions.

Elder Scrolls Oblivion Remastered: PC Specs

Min

  • OS: Windows 10 64-bit
  • CPU: Intel Core i7-6800K
  • Memory: 8 GB
  • GPU: NVIDIA GeForce GTX 1060
  • Storage: 100 GB

Rec

  • OS: Up to Windows 11
  • CPU: Intel Core i5-10600K
  • Memory: 16 GB
  • GPU: NVIDIA GeForce RTX 3070 Ti
  • Storage: 100 GB

Our Test Setup

MotherboardCPUGPUMemory
MSI PRO B760-VC WIFI IVIntel Core i5-12600KFNVIDIA RTX 3060 12 GB16 GB x2 D5

Elder Scrolls Oblivion Remastered: Low-end Benchmarks

Barring shader compilation-related stutters, Elder Scrolls Oblivion Remastered performed well on our entry-level setup. The GeForce RTX 3060 12 GB averaged over 60 FPS at 1080p using a mix of high and ultra quality settings.

We used DLSS upscaling in balanced mode, with Software Lumen set to high-quality. Hardware ray tracing can be used alongside frame generation (FSR 3) for similar frame rates in the wilderness. DLSS 4-based upscaling can be paired with FSR 3 frame generation using the popular Nexus mod.

Use DLSS 4 with FSR 3-based Frame Generation

  • Upgrade to DLSS 4 using our guide. Should be a straightforward switch from the NVIDIA app after the latest drive update.
  • Download the Universal version of the Nexus mod.
  • Copy the files from the dll_version folder to:
  • Gamepass: XboxGames\The Elder Scrolls IV- Oblivion Remastered\Content\OblivionRemastered\Binaries\WinGDK
  • Steam: Steam\steamapps\common\Oblivion Remastered\OblivionRemastered\Binaries\Win64

VRAM Usage & CPU Bottlenecks

Elder Scrolls Oblivion Remastered uses a bit over 8 GB of graphics memory in Software Lumen mode, and a GB less in hardware-accelerated mode (including frame generation). The system memory usage hovered around 10 GB, with the GPU power consumption peaking at 160W. The game was completely GPU-bound.

Elder Scrolls Oblivion Remastered: Settings for Low-end PC

RTX 3060RTX 3060 TiRTX 4060
Resolution1920×1080 (1080p)1920×1080 (1080p)1920×1080 (1080p)
FPS Target60 FPS60 FPS60 FPS
View DistanceUltraUltraUltra
Effects QualityUltraHighUltra
Foliage QualityUltraUltraUltra
Shadow QualityUltraHighUltra
Global IlluminationUltraUltraUltra
Texture QualityUltraUltraUltra
Reflection QualityUltraUltraUltra
Post ProcessingUltraUltraUltra
Hair QualityUltraUltraUltra
Cloth QualityUltraUltraUltra
Lumen Hardware RTOnOnOff
Lumen Hardware RT ModeUltraUltraUltra
Lumen Software RT Quality
UpscalingDLSS BalancedDLSS QualityDLSS Balanced
Frame GenerationOnOnOn
Reduce Shadow and Effects Quality to “High” in case of FPS drops.

Areej Syed

Processors, PC gaming, and the past. I have been writing about computer hardware for over seven years with more than 5000 published articles. Started off during engineering college and haven't stopped since. Find me at HardwareTimes and PC Opset.
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