
Kingcome Come Deliverance 2 is shaping up to be the best RPG of the year. The game is off to a strong start, peaking at 175K concurrent players on Steam. Based on a heavily modified variant of the Cry Engine, it’s a departure from the recent flurry of Unreal Engine 5 titles. Although KCD 2 lacks ray or path tracing, it delivers sufficient visual fidelity to keep the masses engaged. Here’s how the game performs on the most popular graphics card (among Steam users), the GeForce RTX 3060.
Windows/System Settings to Optimize
- Enable Resizable BAR.
- Turn on Game Mode.
- Enable Hardware-accelerated GPU Scheduling (HAGS) and Windowed Optimizations.
- Use the Windows “High Performance” power profile and set your GPU power management mode to the same.
- Disable Memory Integrity. Windows Menu->VBS->Device Security.
- Ensure you use the proper XMP/EXPO memory profile (if available).
- Overclock your GPU if you’re narrowly missing the 60 FPS mark.
- Here’s a guide with more detailed instructions.
Kingdom Come Deliverance 2 PC: System Requirements
FHD Low
- Target: 1080p @ 30 FPS
- Processor: Intel Core i5-8400/AMD Ryzen 5 2600
- Memory: 16 GB RAM
- Graphics: NVIDIA GeForce GTX 1060/AMD Radeon RX 580
- Storage: 100 GB SSD
- OS: Windows 10 64-bit
FHD Medium
- Target: 1080p @ 60 FPS
- Processor: Intel Core i5-13600K/AMD Ryzen 5 7600X
- Memory: 24 GB RAM
- Graphics: NVIDIA GeForce RTX 3060/AMD Radeon RX 6600 XT
- Storage: 100 GB SSD
- OS: Windows 10 64-bit
QHD Medium
- Target: 1440p @ 60 FPS
- Processor: Intel Core i5-13600K/AMD Ryzen 5 7600X
- Memory: 24 GB RAM
- Graphics: NVIDIA GeForce RTX 3060 Ti/AMD Radeon RX 6700 XT
- Storage: 100 GB SSD
- OS: Windows 10 64-bit
FHD High
- Performance: 1080p @ 30 FPS
- Processor: Intel Core i5-12600K/AMD Ryzen 7 5800X
- Memory: 32 GB RAM
- Graphics: NVIDIA GeForce RTX 2060 SUPER/AMD Radeon RX 5700
- Storage: 100 GB SSD
- OS: Windows 10 64-bit
QHD High
- Performance: 1440p @ 60 FPS
- Processor: Intel Core i7-13700K/AMD Ryzen 7 7800X3D
- Memory: 32 GB RAM
- Graphics: NVIDIA GeForce RTX 4070/AMD Radeon RX 7800 XT
- Storage: 100 GB SSD
- OS: Windows 10 64-bit
4K Ultra
- Performance: 1440p @ 60 FPS
- Processor: Intel Core i7-13700K/AMD Ryzen 7 7800X3D
- Memory: 32 GB RAM
- Graphics: NVIDIA GeForce RTX 4080/AMD Radeon RX 7900 XT
- Storage: 100 GB SSD
- OS: Windows 10 64-bit
Our Test Setup

Motherboard | CPU | GPU | Memory |
---|---|---|---|
MSI PRO B760-VC WIFI IV ($150) | Intel Core i5-12600KF ($140) | NVIDIA RTX 3060 12 GB ($267) | 16 GB x2 D5 ($75) |
Kingdom Come Deliverance 2: Low-end PC Benchmarks
Kingdom Come Deliverance 2 runs well on budget and low-end hardware. On our $650 build, we averaged a healthy 62 FPS tearing through a heavily forested area around sunset. That’s an impressive score for a four-year-old GPU priced below $300. We didn’t run into CPU bottlenecks either, and the sub-$200 Core i5-12600KF kept the graphics pipeline well-fed.

The above framerates were achieved using a mix of high and ultra-quality settings at 1080p with DLSS upscaling set to balanced mode. Global Illumination, Shader Quality, Object Detail, and Vegetation Detail were set to high while the remaining settings were increased to ultra. Textures were set to the experimental quality.
VRAM Usage & CPU Bottlenecks
Kingdom Come Deliverance 2 used slightly over 7 GB of VRAM at 1080p, even though textures were set to experimental quality. Disabling upscaling pushes the graphics memory consumption to 8 GB and above. This is good news for 8 GB GPU owners as they shouldn’t have trouble maxing out the texture resolution at FHD.

As already explained, the game is GPU-bound even on dated midrange processors. Remarkably, the main memory usage was also modest peaking at 6 GB through the benchmark.
Kingdom Come Deliverance 2: Best Settings for Low-end PC
Check out our Kingdom Come Deliverance 2 optimization guide for a detailed look at the various graphics settings (and their impact on visuals and performance).
Optimized Settings | RTX 3060 | RTX 4060 | RTX 3060 Ti |
---|---|---|---|
Resolution | 1080p | 1080p | 1080p |
Target FPS | 60 FPS | 60 FPS | 60 FPS |
V-Sync (Enforce from CP) | Off | Off | Off |
Object Quality | High | Ultra | Ultra |
Particles | Ultra | Ultra | Experimental |
Lighting | Ultra | Ultra | Experimental |
Global Illumination | Ultra | Ultra | Experimental |
Postprocess Quality | Ultra | Ultra | Experimental |
Shader Quality | Ultra | Ultra | Experimental |
Shadows | Ultra | Ultra | Ultra |
Textures | Experimental | Experimental | Experimental |
Volumetrics Effects | Ultra | Ultra | Ultra |
Vegetation Detail | High | Ultra | Ultra |
Character Detail | Ultra | Ultra | Experimental |
Res Scaling (DLSS/FSR) | Balanced | Balanced | Balanced |
FOV, Depth of Field, Motion Blur | Up to you | Up to you | Up to you |