Low-end

Monster Hunter Wilds Settings for Low-end PC: RTX 3060, RTX 3060 Ti & RTX 4060

Monster Hunter Wilds is slated for launch later this week. Long shader compilation and compulsory frame generation are signs of a poorly optimized game, but here we are. The developers have released a benchmarking application, allowing players to gauge the systems’ readiness. The game is unplayable on lower-end systems without frame generation, but luckily the implementation is better than most titles.

Windows/System Settings to Optimize

  • Enable Resizable BAR.
  • Turn on Game Mode.
  • Enable Hardware-accelerated GPU Scheduling (HAGS) and Windowed Optimizations.
  • Use the Windows “High Performance” power profile and set your GPU power management mode to the same.
  • Disable Memory Integrity. Windows Menu->VBS->Device Security.
  • Ensure you use the proper XMP/EXPO memory profile (if available).
  • Overclock your GPU if you’re narrowly missing the 60 FPS mark.
  • Here’s a guide with more detailed instructions.

Monster Hunter Wilds: PC Specs

1080p

  • Resolution: 1080p (FHD) with upscaling
  • Frame Rate: 30fps
  • Settings: Lowest
  • OS: Windows 10/11 (64-bit)
  • CPU: Intel Core i3-12100|Ryzen 5 3600
  • Memory: 16GB
  • GPU: GeForce GTX 1660|Radeon RX 5500 XT
  • VRAM: 6GB+
  • Storage: 75GB SSD

1080p+

  • Settings: Medium + upscale
  • Frame Rate: 60fps + frame gen
  • OS: Windows 10/11 (64-bit)
  • CPU: Intel Core i3-12100|Ryzen 5 3600
  • Memory: 16GB
  • GPU: GeForce RTX 2060 Super|Radeon RX 6600
  • VRAM: 8GB+
  • Storage: 75GB SSD

1440p

  • Settings: High + upscale
  • Frame Rate: 60fps + frame gen
  • OS: Windows 10/11 (64-bit)
  • CPU: Intel Core i3-12100|Ryzen 5 3600
  • Memory: 16GB
  • GPU: GeForce RTX 4060 Ti|Radeon RX 6700 XT
  • VRAM: 8GB+
  • Storage: 75GB SSD

4K

  • Settings: Ultra + upscale
  • Frame Rate: 60fps + frame gen
  • OS: Windows 10/11 (64-bit)
  • CPU: Intel Core i5-12400|Ryzen 7 7700
  • Memory: 16GB
  • GPU: GeForce RTX 4070 Ti Super|Radeon RX 7800 XT
  • VRAM: 12GB+
  • Storage: 75GB SSD

Our Test Setup

MotherboardCPUGPUMemory
MSI PRO B760-VC WIFI IV ($150)Intel Core i5-12600KF ($140)NVIDIA RTX 3060 12 GB ($267)16 GB x2 D5 ($75)

Monster Hunter Wilds: Low-end Benchmarks

Monster Hunter Wilds is unplayable on lower-end hardware without frame generation. Fortunately, the FSR 3 implementation performs well with minimal frame pacing issues. We recorded 45 FPS 1% lows at the ultra-quality preset with balanced upscaling.

Ray tracing only subtly lowers the framerates, but if you prefer smoother performance over higher-quality specular reflections, it’s best disabled.

Monster Hunter Wilds is one of the few titles where the FSR 3 frame generation frametimes are comparable to upscaled or native mode.

VRAM Usage and CPU Bottlenecks

Monster Hunter Wilds uses roughly 10 GB of graphics memory at 1080p “Ultra” with balanced upscaling and frame generation. Ray tracing increases VRAM usage by 100-200 MB. Exceeding the VRAM requirements results in partially loaded textures rather than stutters. Recompile the game’s shaders if you experience it, even at lower quality settings.

The game is GPU-bound with and without frame generation, posting a busy deviation of under 5% at 1080p and 1440p.

Monster Hunter Wilds: Best Settings for Low-end PC

Optimized SettingsRTX 3060 12 GBRTX 3060 TiRTX 4060*
Resolution1080p1080p|1440p1080p|1440p
Target FPS60 FPS60 FPS60 FPS
Graphics PresetUltraUltra|HighUltra|High
Texture ResolutionHighestHighHigh
Ray TracingOffOn|OffOn|Off
Frame GenerationOnOnOn
UpscalingFSR 3 BalancedFSR 3 Balanced|PerformDLSS Balanced|Perform
*Switching to FSR 3 FG improves performance esp if using RT

Areej Syed

Processors, PC gaming, and the past. I have been writing about computer hardware for over seven years with more than 5000 published articles. Started off during engineering college and haven't stopped since. Find me at HardwareTimes and PC Opset.
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