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Best Roadcraft Settings PC & Optimization Guide

Roadcraft is among the more interesting indie game launches of May. You play as the leader of a construction company that restores destroyed buildings, compounds, and other public sites. The game performs smoothly on most midrange systems, but if you’re facing stutters or FPS drops, here’s our optimization guide for Roadcraft (Steam).

Windows/System Settings to Optimize

  • Enable Resizable BAR.
  • Turn on Game Mode.
  • Enable Hardware-accelerated GPU Scheduling (HAGS) and Windowed Optimizations.
  • Use the Windows “High Performance” power profile and set your GPU power management mode to the same.
  • Overclock your GPU if you’re narrowly missing the 60 FPS mark.
  • Ensure you use the proper XMP/EXPO memory profile (if available).
  • Here’s a guide with more detailed instructions.

Roadcraft System Requirements

Min

  • Target: 1080p-30 FPS @ Low.
  • OS: Windows 10|11 64-bit.
  • Processor: AMD Ryzen 5 1500X|Intel Core i5-8400.
  • Memory: 8 GB.
  • Graphics: AMD Radeon RX 590|Nvidia GeForce GTX 1060|Intel ARC A580.
  • Storage: 40 GB SSD.

Rec

  • Target: 1080p-60 FPS @ High.
  • OS: Windows 10|11 64-bit.
  • Processor: AMD Ryzen 7 5800X|Intel Core i5-12600K.
  • Memory: 16 GB.
  • Graphics: AMD Radeon RX 6600 XT|Nvidia GeForce RTX 3060|Intel ARC B580.
  • Storage: 40 GB SSD.

Roadcraft PC Optimized TLDR

Roadcraft performs well enough on most PCs. To improve the game’s performance, adjust the following settings:

Resolution & Graphics Scaling

Roadcraft scales admirably with resolution, averaging 59 FPS at 4K, 93 FPS at 1440p, and 105.5 FPS at 1080p using the ultra-quality settings and DLAA. A near 60% increase from 4K to 1440p indicates a predominantly GPU-bound pipeline.

Resolution Scaling

Test Setup

Roadcraft shows relatively slim gains upon tweaking the graphics settings. At 4K UHD with DLAA, we recorded:

  • 59 FPS at Ultra (+0%)
  • 67 FPS at High (+13.5%).
  • 69 FPS at Medium (+17%).
  • 79 FPS at Low (+34%).
Graphics Presets
These numbers were recorded during heavy rain, which produces some of the most demanding scenarios.

Texture Filtering & Shadow Quality

Texture Filtering is an absolute must in a game like Roadcraft. Without it, the roads lose much texture detail, appearing flat and one-dimensional. Weirdly, the developers haven’t included 16x Anisotropic Filtering (it’s needed!):

  • We recommend maxing it out to 8x.
  • It costs a mere 1.5% performance.
Texture Filtering

Shadow Quality barely impacts performance or visual fidelity. Lower quality options reduce the shadow map resolution, making them blurry and poorly defined.

Screen Space Ambient Occlusion & Reflections

Screen space ambient occlusion adds self-contained shadows along edges, crevices, and object boundaries. The default option provides basic coverage, while the high option improves the accuracy and intensity of the effect.

  • SSAO can be reduced to “default” for a 4-5% FPS gain.
  • Minimal quality drop going a step below high.
Screen Space Ambient Occlusion

Screen Space Reflections render low-resolution reflections of onscreen objects on glossy surfaces like puddles, mirrors, and steel. High increases the reflection resolution over the default.

  • Disabling reflections grants a 6% boost.
  • We recommend opting for high as the quality loss isn’t worth the gain.
Screen Space Reflections

Mirrors (Reflections)

The Mirrors setting enables real-time reflections for the in-vehicle mirrors in first-person view. It doesn’t do anything in third-person.

  • Disabling it boosts frame rates by 8-9%.
  • When disabled, the mirrors show a static cubemapped reflection.
Mirrors

During rains, the performance impact of mirror reflections increases to 12%, so it’s the most taxing setting in this game.

Mirrors

Effects & Details

Effects adjust the particle quality and decals, including wetness, dirt, and other weather effects. Hardly impacts the performance.

Effects

Details set the LOD of most geometry, including foliage, terrain, rocks, rubble, buildings, etc. Reducing it to the lowest grants an 8% FPS boost at the cost of increased pop-ins.

  • We recommend opting for high or ultra quality.
  • High is 5%, while Ultra is 8% slower than Low.
  • Medium is 3% slower than Low.
Details

Volumetric Fog & Clouds

Volumetric Fog is among the more taxing settings in Roadcraft, and can be safely lowered without impacting the visual quality. Lowering it reduces the density and accuracy of environmental fog:

  • Low is up to 6% faster than the other options.
  • Anything above low performs the same
  • Drop to low if you’re facing performance issues.
Volumetric Fog

Volumetric Clouds adjust the cloud detail, producing more complex shapes at higher quality options. It doesn’t impact performance.

Volumetric Clouds

Upscaling & Frame Generation

Roadcraft includes DLSS 4, FSR 3, and TAA-based upscaling. Unsurprisingly, NVIDIA’s solution produces the best visual quality. The quality mode is 40% faster than native, with balanced increasing it to 51%, and performance to 59%.

Upscaling

Frame Generation is highly effective in Roadcraft, boosting frame rates by 70% at native resolution and over 60% with upscaling.

Frame Generation

VRAM Usage & CPU Bottlenecks

Roadcraft uses up to 12 GB of graphics memory at 4K using the ultra quality settings. Unfortunately, lowering the quality doesn’t decrease the VRAM usage much, with the lowest using close to 11 GB.

VRAM Usage

4K UHD uses up to 2 GB more than 1080p, and 1.7 GB more than 1440p using the ultra quality settings.

VRAM Usage

Roadcraft is predominantly GPU-bound with a 0% busy deviation through our testing.

Roadcraft PC Optimized Settings

Graphics SettingsHigh-endMidrangeLow-end PC
Resolution4K (3840×2160)1440p (2560×1440)1080p (1920×1080)
FPS Target90 FPS|144 FPS75 FPS|130 FPS60 FPS|100 FPS+
Texture ResolutionHighHighHigh|Medium
Texture Filtering8x8x8x
ShadowsHighHighHigh
Screen Space AOHighHighHigh
ReflectionsHighHighHigh
MirrorsOnOnOn
EffectsHighHighHigh
DetailsUltraUltraUltra
Volumetric FogUltraUltraUltra
Volumetric CloudsHighHighHigh
UpscalingDLSS QualityDLSS QualityDLSS Balanced
Frame GenerationOff|OnOff|OnOff|On
High-end (4K)Mid-range (1440p)Low-end (1080p)
CPUCore i7-13700K|Ryzen 7 7700XCore i5-12600K|Ryzen 5 7600 Core i5-12400
AMD Ryzen 5 3600
GPUGeForce RTX 4090GeForce RTX 4070 SuperRTX 3060|RTX 4060
Memory32GB (dual-channel)16GB (dual-channel)16GB

Areej Syed

Processors, PC gaming, and the past. I have been writing about computer hardware for over seven years with more than 5000 published articles. Started off during engineering college and haven't stopped since. Find me at HardwareTimes and PC Opset.
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