Star Wars: Outlaws is out on PC via Ubisoft Connect and Epic Games. There’s plenty to be said about it, from the character to the quest design. We’ll leave that to someone else for the time being. In this post, we test Ubisoft’s latest $70 open-world game on budget 60-class GPUs and recommend their optimized settings. In case you haven’t already, check out our optimization guide where we benchmarked every option of each graphics setting.
Star Wars Outlaws: PC System Requirements
Star Wars: Outlaws demands a GeForce GTX 1660 as the bare minimum for 1080p 30 FPS “Low” alongside a Core i7-8700K or a Ryzen 5 3600. Attaining 60 FPS at 1080p “High” requires an RTX 3060 Ti and a Core i5-10400 or Ryzen 5 5600X. That’s exactly what we’ll use in our low-end test setup.
Our Reference Setup
Motherboard | CPU | GPU | Memory |
---|---|---|---|
Alienware x14 | Intel Core i7-13620H | NVIDIA RTX 4060 Laptop GPU | 8GB x4 DDR5-4800 |
GIGABYTE B450M DS3H WIFI ($84) | AMD Ryzen 5 5600 ($116) | NVIDIA RTX 3060 ($269)/NVIDIA RTX 3060 Ti (Used-$300) | 8GB x2 D4 ($40) |
PC/System Optimizations
- Enable Resizable BAR.
- Turn on Game Mode.
- Enable Hardware-accelerated GPU Scheduling (HAGS) and Windowed Optimizations.
- Use the Windows “High Performance” power profile and set your GPU power management mode to the same.
- Overclock your GPU if you’re narrowly missing the 60 FPS mark.
- Ensure you use the proper XMP/EXPO memory profile (if available).
- For detailed instructions, here’s a guide.
Star Wars Outlaws: Low-end PC Benchmarks
Star Wars: Outlaws uses a ton of VRAM, even at the lowest graphics settings. In our optimization guide, we noted a graphics memory usage of 18 GB at 1080p. As such, we were curious how the game behaves with an 8 GB or 12 GB memory buffer. Turns out, quite well. The GeForce RTX 3060 12 GB averages 61 FPS using our optimized settings at 1080p.
On average, the GeForce RTX 3060 Ti manages over 75 FPS with FSR 3 Frame Generation and 67 FPS without it. We have composed different graphics settings for users who’d like to play with and without frame interpolation.
We used the Alienware x14 gaming notebook for this benchmark. The 14″ device features a Core i7-13620H and a GeForce RTX 4060 mobile GPU. The Alienware Command Center comes with a set of predefined presets for boosting performance (including overclocking), and a power saving mode to improve battery life. Considering the display and build quality, the x14 is among the best gaming laptops under $1500.
The GeForce RTX 4060 laptop GPU on the Alienware x14 produces an average framerate of 56 FPS at 1080p using DLSS frame generation. Using the “Balanced” quality reset, you can obtain similar framerates at 1440p as long as you keep all the ray-tracing settings at “High,” and the ray-tracing resolution at “Medium.”
Thanks to its larger VRAM buffer, the GeForce RTX 3060 12 GB produces the smoothest frame pacing…without frame generation. Enabling frame generation makes it slightly worse. Meanwhile, the RTX 4060 laptop GPU produces the worst frame times and it’s not because of the CPU.
VRAM Usage and CPU Bottlenecks
The GeForce RTX 4060 laptop GPU and the RTX 3060 Ti use the entire 8 GB VRAM buffer, while the RTX 3060 maxes out at 11 GB. The game seems to automatically adjust the graphics memory usage according to availability, potentially reducing the texture resolution on lower-end parts.
The Ryzen 5 5600 is mildly CPU-bound with a GPU-Busy deviation of 19% at 1080p with DLSS set to “Quality” mode. Enabling frame generation makes the game fully GPU-bound (GBD<4%). Meanwhile, the Core i7-13620H on the Alienware x14 shows a GPU-Busy deviation of 9-10% even with frame generation enabled. We suspect it’s running into a power limitation.
Best Settings for Star Wars Outlaws: Low-end PC
Optimized Settings | RTX 3060 | RTX 3060 Ti | RTX 4060 Laptop GPU |
---|---|---|---|
Resolution | 1080p | 1080p | 1080p |
FPS Target | 60 FPS | 60 FPS | 60 FPS |
Environmental Reflection Quality | High | High | High |
Fog Blur | Off | Off | Off |
Microdetail Quality | High | High | High |
Particle Quality | High | High | High |
Scatter Density | High | High | High |
Shadow Quality | High | High | High |
Shadow Proxies | On | On | On |
Spotlight Shadows | Many | Many | Many |
Spotlight Shadow Quality | Ultra | Ultra | Ultra |
Deformable Terrain Quality | Ultra | Ultra | Ultra |
Lens & Cinematics Quality | Ultra | Ultra | Ultra |
Extra Streaming Distance | 50 | 50 | 50 |
Object Detail | 125 | 150 | 200 |
Destruction Textures | High | High | High |
Spotlight Projection Resolution | 512 | 512 | 512 |
Terrain Tesselation | Ultra | Ultra | Ultra |
Volumetric Fog | Ultra | Ultra | Ultra |
Volumetric Clouds | High | High | High |
Ray Tracing Settings | RTX 3060 | RTX 3060 Ti | RTX 4060 Laptop GPU |
---|---|---|---|
Ray Traced Contact Shadows | High | High | High |
Ray Traced Diffuse Reflections | High | High | High |
Diffuse Reflection Resolution | High | High | High |
Ray Traced Specular Reflections | High | Ultra | Ultra |
Specular Reflection Resolution | High | High | High |
BVH Quality | High | High | High |
NVIDIA RTXGI (Off on AMD Radeon) | Off | Off | Off |
Upscaling | FSR/DLSS Quality | FSR/DLSS Qualiy | DLSS Quality |
Ray Reconstruction | Off | Off | Off |
Upscaling Bias | Biased/Fixed | Biased/Fixed | Biased |
Frame Generation | On/Off | On/Off | On |