Warhammer 40000: Space Marine 2 is out on Steam and Epic Games, garnering a peak concurrent player count of nearly 200K. We noted in our optimization guide that the game is highly CPU-intensive requiring midrange GPUs, but high-end CPUs for a 60+ FPS experience. Let’s see how Space Marine 2 performs on low-end PCs.
Warhammer 40K Space Marine 2: PC System Requirements
Warhammer 40K: Space Marine 2 has relatively relaxed system requirements. For a comfortable 1080p experience, you’ll need a GeForce GTX 1060 or a Radeon RX 580 alongside the Core i7-7700 or higher. At least 8 GB of main memory (16 GB recommended) is needed with 55 GB of SSD storage.
Our Testing Setup
Motherboard | CPU | GPU | Memory |
---|---|---|---|
Alienware x14 | Intel Core i7-13620H | NVIDIA RTX 4060 Laptop GPU | 8GB x4 DDR5-4800 |
GIGABYTE B450M DS3H WIFI ($84) | AMD Ryzen 5 5600 ($116) | NVIDIA RTX 3060 ($269)/NVIDIA RTX 3060 Ti (Used-$300) | 8GB x2 D4 ($40) |
Windows/System Settings to Optimize
- Enable Resizable BAR.
- Turn on Game Mode.
- Enable Hardware-accelerated GPU Scheduling (HAGS) and Windowed Optimizations.
- Use the Windows “High Performance” power profile and set your GPU power management mode to the same.
- Disable Memory Integrity. Windows Menu->VBS->Device Security.
- Ensure you use the proper XMP/EXPO memory profile (if available).
- Overclock your GPU if you’re narrowly missing the 60 FPS mark.
- Here’s a guide with more detailed instructions.
Space Marine 2: Low-end PC Benchmarks
As noted in our optimization guide, Warhammer 40K: Space Marine 2 performs differently depending on the scene. The larger the horde, the higher the CPU load and the worse the framerates. The NVIDIA GeForce RTX 3060 Ti averages 48 FPS at 1080p “Ultra,” and above 75 FPS with DLSS upscaling enabled. The framerates are a chunk lower in highly demanding scenes.
The RTX 3060 averages under 40 FPS at 1080p “Ultra” and even with DLSS set to “Balanced” or “Performance” fails to cross the 60 FPS mark. While stressful moments exist, the card maintains a playable experience in most scenarios.
The Alienware x14 featuring the Intel Core i7-13620H and the GeForce RTX 4060 laptop GPU produces an average of 43 FPS and 28 FPS at 1080p and 1440p “Ultra,” respectively. Enabling DLSS pushes the framerates to 50 FPS under heavy strain, with 1080p and 1440p performing the same on account of the CPU bottleneck.
VRAM Usage and CPU Bottlenecks
Warhammer 40K: Space Marine 2 uses 6-6.5 GB of graphics at 1080p “Ultra” using the native resolution. Enabling DLSS reduces it to an average of 5.8 GB with a peak of 5.9 GB.
Interestingly, the game is GPU-bound on these midrange GPUs with a GPU-Busy deviation of less than 5%.
Enabling upscaling pushes it back in CPU-bound territory with a deviation of 31% and 8% using DLSS “Balanced” at 1080p and 1440p, respectively. There’s not much you can do about this other than reduce a couple of the below-marked graphics settings.
Disabling “Easy Anti-Cheat” grants a small performance boost on CPU-bound systems. To do this go to the Space Marine 2 folder in the Steam directory. Further enter client_pc->root->bin->pc and create a rungame.bat file using notebook. Make sure it’s saved as a bat (batch) file. Place the following lines in the file:
set SteamAppId=2183900 set SteamGameId=2183900 “Warhammer 40000 Space Marine 2 – Retail.exe”
After doing this, you can play the game without anti-cheat by opening this file, but you’ll be limited to solo and PvE modes. PvP requires the EAC plugin which kicks in whenever you run the game from Steam.
Best Settings for Warhammer 40K Space Marine 2: Low-end PC
Optimized Setting | RTX 3060/R5 5600 | RTX 3060 Ti/R5 5600 | RTX 4060/i5-13260H |
---|---|---|---|
Resolution | 1080p | 1080p | 1080p/1440p |
Target FPS | 60 FPS | 60 FPS | 60 FPS |
Texture Resolution | Ultra | Ultra | Ultra |
Texture Filtering | Ultra | Ultra | Ultra |
Shadow Quality | High | High | High |
Ambient Occlusion | High | High | High |
Reflection Quality | High | High | High |
Volumetric Quality | High | High | High |
Effects Quality | Low | Low | Low |
Detail Quality | Ultra | Ultra | Ultra |
Cloth Simulation | Low | Low | Low |
Upscaling | DLSS Balanced | DLSS Quality | DLSS Quality/Balanced |