F1 24 Best Settings for Low End PC: RTX 3060/RTX 3060 Ti/RX 6600

These settings will get you a solid 60 FPS+ even on a low-end PC

F1 24 from Codemasters, is among the most well-optimized games of this year. This racing simulator features lifelike tracks with ray-tracing and VR support for enthusiasts. We covered the optimization process for the game, with benchmarks for every graphics setting, and Windows/system-level tweaks such as Resize BAR, XMP, HAGS, etc. This time we’ll bench F1 24 on our lower-end test bench to find the right balance between quality and performance for low-end PCs.

F1 24: Minimum System requirements

F1 24: Recommended System Requirements

Our Test Bench

MotherboardCPUGPUMemory
Gigabyte B760M DS3H DDR4 ($99)Intel Core i5-12400F ($127)AMD RX 6600 ($189)8GB x2 D4 ($40)

The CPU requirements for F1 24 are modest, requiring the 6-year-old Ryzen 5 2600X for a 60 FPS experience. The GPU requirements are relatively higher, with our Radeon RX 6600 *just* falling short of the recommended specs.

F1 24 Benchmarks: Low-end PC

Our <$600 PC averaged 38 FPS at 1080p Ultra with ray-tracing maxed out, without upscaling. Enabling FSR 2 “Quality/Ultra Quality” nets an average of 54 FPS with lows of 38-39 FPS. The “Balanced” upscaling preset gets us to 61.5 FPS which is more than playable. If you require higher framerates, set FSR 2 to “Performance” mode or turn off “ray-traced reflections” or “ray-traced ambient occlusion.”

Using our optimized graphics settings from the above-linked guide gets us an average of 148 FPS at 1440p, and 75 FPS at 4K. In the case of the former, you can enable ray-traced reflections for increased visual fidelity, and still average higher than 60 FPS. If you want ray-traced reflections at 4K, you’ll have to switch to FSR 2 “Balanced” or “Performance” depending on your PC specifications.

VRAM Usage and CPU Bottleneck

F1 24 is highly optimized for modern CPUs. We observed a GPU-Busy Deviation of 1% at 1080p Ultra, with FSR 2 set to “Performance” mode. Ergo, you’re fully GPU bottlenecked.

1080p Ultra FSR 2 “Performance”

The game used almost the entire 8GB VRAM buffer on our Radeon RX 6600, averaging 7.8 GB with a peak of 7.93 GB.

F1 24: Best Settings for Low-End PC

Optimized SettingsRX 6600/RTX 3060
Texture Streaming QualityUltra
Lighting QualityUltra
Shadow QualityUltra
Post ProcessingUltra
Particle QualityUltra
Reflection QualityUltra
Car ReflectionsUltra
Mirror ReflectionsUltra
Weather DetailUltra
Crowd QualityUltra
Ground CoverUltra
Tree QualityUltra
Ambient OcclusionHBAO+
Variable Rate ShadingOn
Texture Filtering16x AF
HQ HairOn
SkidmarksUltra
Ray Traced ReflectionsOn
Ray Traced Transparent ReflectionsOn
Ray Traced ShadowsOn
Ray Traced Ambient OcclusionOn
Ray Traced DDGIOn
Ray Tracing QualityHigh
UpscalingDLSS/FSR 2 “Balanced”
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